RewardsHow XP works
How XP works
XP (your points) comes from things the Arena can prove happened: a match played, an on-time check-in, an event finished. The same XP sets your level, moves you along the Arena pass and fills your rewards wallet.
Earning XP
| Action | XP |
|---|---|
Played a match Every match you play to a result, for each player on the roster. | +10 |
Won a match On top of the match points when your side wins. | +5 |
Checked in on time Checking in before the match ready deadline. | +3 |
Result confirmed without a dispute The result was confirmed by the captains (or auto-confirmed) with no dispute. | +2 |
Checked in to an event Checking in to an event that asks for check-in. | +5 |
Finished an event Playing at least one match in an event and seeing it through without forfeiting. | +25 |
Won an event First place, in a field of at least 4 entries. | +100 |
Second place Second place, in a field of at least 4 entries. | +60 |
Third place Third place, in a field of at least 4 entries. | +40 |
Losing XP
No-show forfeit Your side forfeited because it did not show: no check-in by the deadline, or a no-show ruling. | -15 |
Dispute ruled against you An organizer settled a dispute and upheld the other side's report. | -10 |
A missed check-in is worth 0 XP. It costs nothing, but it resets your on-time check-in streak. Your total never goes below zero.
Levels
Level 1 is free. Each level after that takes 100 XP more than the one before: reaching level n takes 100 x (n - 1) x n / 2 XP in total.
| Level | Total XP | From the level before |
|---|---|---|
| Level 1 | 0 | Free |
| Level 2 | 100 | +100 |
| Level 3 | 300 | +200 |
| Level 4 | 600 | +300 |
| Level 5 | 1,000 | +400 |
| Level 6 | 1,500 | +500 |
| Level 7 | 2,100 | +600 |
| Level 8 | 2,800 | +700 |
| Level 9 | 3,600 | +800 |
| Level 10 | 4,500 | +900 |
| Level 11 | 5,500 | +1,000 |
| Level 12 | 6,600 | +1,100 |
Titles
- Rookiefrom level 1
- Regularfrom level 3
- Veteranfrom level 6
- Legendfrom level 10
You also earn XP and a level inside each community whose events you play, which places you on that community's club board.
Badges
First match
Played your first match.
10 matches
Played 10 matches.
First win
Won your first match.
Event winner
Took first place in an event.
Always on time
Checked in on time for 10 matches in a row.
Veteran
Played a full league season.
Fair play
25 matches without losing a dispute.
Always on time needs 10 on-time check-ins in a row. Fair play needs 25 matches in a row without a dispute ruled against you.
The NEXUS boost
NEXUS members earn 1.25x XP. A win worth 15 XP is worth 19 XP with the boost (rounded to the nearest point).
- Only positive awards are boosted. Penalties such as a no-show forfeit are never multiplied.
- The boost is fixed when the XP is first awarded. If your plan ends, you keep every boosted point you already earned.
- Joining NEXUS does not boost XP you earned before you joined.
Keeping it fair
- Someone listed on both rosters of a match gets nothing from that match.
- Placements only count in a field of at least 4 entries, so a two-team event cannot mint winners. A disqualified entry gets no placement.
- Only players count. Coaches and managers on a roster do not earn match XP, and the roster is the one in place when the match or event finished.
- Byes, cancelled matches and draft events award nothing.
- A forfeit only costs XP when the Arena can show it was a no-show, not a concession or a disqualification.
- Every award is tied to its match or event. If an organizer corrects a result, the XP is recalculated, so a changed score can add or take back points.